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Found 16 results

  1. Version 1.6.0

    595 downloads

    LAST UPDATED 12/19/2022 Messing around in the SDK and decided to mess with these two factions, making them more interesting to play with. There are some bugs and visual imperfections as I had to make do with my limited knowledge of Unreal and what the SDK had in it for sounds and animations. Both factions are listed as PMC (PT) and Insurgents (PT). On the sound front, some weapons have different sounds depending on if you are using them or the AI is using them. This is because some of the sounds I used didn't have any mixing for use outside of the player's hands (They would sound like they were right in your ear), and the sound was too good to throw out, so I just swapped the 3rd person sound to something that was finished. To add this mod to your server, put this in your server start argument (For the Insurgent Faction) PT_Insurgents (For the PMC Faction) PT_PMCs SUMMARY OF CHANGES: General Changes: Allowed grenades and other things that explode to throw dead bodies around. Replaced some of the weapons' sounds in both factions to sound more fitting. Gave most* weapons a little more visual kick to them, since they felt static when firing. Increased bandages held by 1, since the AI can't resupply anyone yet Gave medic classes for both teams 8 total bandages Allowed Grenadier kits to range their GLs, (Press "Cycle Weapon Sight") Insurgents Faction: Added a new class called "Informant", equipped with the AS VAL and a set of binoculars to assist snipers and SLs Gave a PK-AS scope to the Squad Leader kit, to help give any amount of range to the faction (other than the marksman) Replaced all AK-47s with AKMs, since I didn't like looking at the animations and models of the AK-47 Gave the Machine Gunner kit a Makarov, since it annoys me that the class that needs a sidearm the most doesn't get one Replaced the AT Rifleman's SKS with the M1 Carbine with 5 total magazines since the SKS has a bugged animation that's annoying to play with. Decreased the distance between the user's eye and the Grenadier's AK74 sights, to help with long-distance fights. Gave the Grenadier 5 GL smokes Increased the fire rate on the Marksman's SVD by roughly 100% Added an Automatic Rifleman kit, which has the DP27 Light Machine Gun I think that's all I did, can't remember PMC Faction: Gave the Squad Leader kit a full auto sidearm and an ACOG + RMR scope, because I wanted the kit to feel more distinct from Rifleman A Made all sidearms for the faction have a 3-round burst option, cuz why not Gave Rifleman B's SA58 a magnifying optic and 2 more magazines, because it really needed them. Removed burst fire option from the AT Rifleman's MP7 and Medic's MP5, since they got in the way of the more important fire modes. Gave Medic's MP5 a red dot sight, since it felt weird it being the only PMC gun without one Gave the Marksman the same sidearm as the SL, since I felt the kit needed more close-range defense. Gave the Grenadier 5 GL smokes Gave the grenadier a sidearm, and rebound the grenade launcher to 3. Added an Automatic Rifleman kit, which has the M27 IAR Added a Light Anti-Tank kit, which has the M82 Barret Renamed the AT Rifleman to the Heavy Anti-Tank possibly other changes, I do not remember *Most meaning whichever guns I remembered to do My apologies for the low-resolution video, my recorder is a little cheap. CREDITS: "OKP-7 Reflex Sight" (https://skfb.ly/orIRW) by Minte Elseviers is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "AKM + PK-AS scope" (https://skfb.ly/677PG) by Ilya Palkhouski is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/). "Infantry Automatic Rifle" (https://skfb.ly/6YZ9K) by Skyfox13 is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/). "Sniper scope" (https://skfb.ly/6SJNo) by Arbuzz747 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
  2. Version 1.2

    741 downloads

    LAST UPDATED 12/26/2022 The Armed Forces of Ukraine (Ukrainian: Збройні сили України, romanized: Zbroini syly Ukrainy), in Ukraine most commonly known as ZSU (Ukrainian: ЗСУ) or anglicized as AFU, are the military forces of Ukraine. All military and security forces, including the Armed Forces, are under the command of the president of Ukraine and subject to oversight by a permanent Verkhovna Rada parliamentary commission. - Wikipedia Another fast and loose faction mod, this time suggested by Energy, from the OHD Discord. I thought the suggestion was good and I could throw it together in a short time frame so here we are. Its got a lot of inaccuracies in the kits and uniforms because of the variety of sources I pulled from but it's close enough that it shouldn't blow anyone's head off (again, thanks to Energy for the help finding sources). I noticed the Ukrainians were working with much lower amounts of accessories and modern variants of AKs than Wagner did, so to try and make the 2 factions more balanced, I gave the Ukrainians fewer optics and attachments, but I offset this with a new item for the Squad Leader kit. I also tried balancing it by giving the Ukrainians fewer but more powerful AT kits, but who knows if this actually has the intended effect ¯\_(ツ)_/¯ Source for items in each kit (Since a good chunk of Ukraine's frag grenades are licensed M26 clones, like the DM41A1 and m/963, I just used the M26 grenade already in the SDK) To run this mod on your server, add this to the faction argument of the launch command: UkrainianArmy No clue if this works in multiplayer though KIT RUNDOWNS: Squad Leader: AK74M + Eotech, Glock, M26 Frag, AN M8 Smokes, Bandages, Artillery Designator Smokes, Binoculars Rifleman: AK74, Makarov, M26 Frag, AN M8 Smokes, Bandages, Ammo Bag International Legion Rifleman: SCAR L (Donated by Belgium), M9 (Donated by the USA), M67 Frag, AN M8 Smokes, Bandages, Ammo Bag Automatic Rifleman: RPK74, Makarov, M26 Frag, AN M8 Smokes, Bandages Machine Gunner: PKM, Makarov, AN M8 Smokes, Bandages Medic: Suppressed AK74, Glock, AN M8 Smokes, Bandages x8, Medic Bag Grenadier: AK74M + OKP7 + GP20, Makarov, GP20 Frags, GP20 Smokes, Bandages AT Rifleman: AKS-74U, Makarov, M26 Frag, AN M8 Smokes, Bandages, RPG7 + 1P78 Frag Rounds, RPG7 + 1P78 HEAT Round Marksman: SVD, Makarov, M26 Frag, AN M8 Smokes, Bandages, Binoculars. When I get some more free time on my hands I will add more character meshes for some kits who don't have their own unique ones. For now though the mod is playable Credits: "Waist Bandage" (https://skfb.ly/ontJ7) by neutralize is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Krinkov - AKS-74u" (https://skfb.ly/6RpVZ) by N-GONE is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "SCAR L" (https://skfb.ly/6UOGI) by DelthorGames is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "6b7" (https://skfb.ly/oxXUL) by mickeymoose1204 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "A bunch of Grenades" (https://skfb.ly/owKZE) by Agrogor is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "AK-74 with bayonet" (https://skfb.ly/oz9sV) by Thompson is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "RPG7 Draft HW" (https://skfb.ly/oxT9P) by 0573 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Medical BackPack" (https://skfb.ly/6w96W) by deangothard is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "6b27" (https://skfb.ly/oyyuo) by mickeymoose1204 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Csky Outfit" (https://skfb.ly/oxZ8O) by 3D MODELES FROM S.T.A.L.K.E.R. is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Strange hat but warm" (https://skfb.ly/ovEO7) by VALIDOL is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Leapers UTG (MNT-973)" (https://skfb.ly/6ZVWZ) by Yksnawel is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/). "AK style drum mag" (https://skfb.ly/oxuBQ) by HEAVY_PAYLOAD is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
  3. Version 1.0.1

    212 downloads

    WARNING: This mod uses realistic recoil so if you cant handle recoil on guns in games don't use this mod (I cant believe i even have to say this but at least now i can shut up the people who keep saying that the recoil is "unbearable" in the Modern German mod even tough it's fine) The new version of the Afrika Korps mod, which is now the mod for the Full WW2 Expansion for Project Rally Consider this me Christmas gift to you all Factions: German Afrika Korps (BP_OOFactionInfo_AfrikaKorps) German 76th Panzergrenadier (BP_OOFactionInfo_76th) British 51st Highland Division (BP_OOFactionInfo_51st-Division) US 1st Allie Division (BP_OOFactionInfo_1st_US_Army_Snow) Maps: Argonne Snow WIP (Argonne_Snow) Features: -Deployables ammo box and First Aid Kit -New realistic recoil system -Realistic weapon FOV Recommended with Hardcore: Upcoming Stuff: New Factions: USMC, NKVD, Polish Army and more German units like the 2nd SS Division New maps: Kursk, Foy, Veghel and more More cool stuff Snow stuff showcase:
  4. Version 1.5

    430 downloads

    Simple mod that adds 8 new playable factions in the drop-down menu: plastic soldiers in green, tan, red, blue, black, gray, crimson, and purple varieties! The perfect mod for folks like me who are nostalgic for the old Army Men games from the 90s (or people who think BluFor should be literal). Classes are set up closer to Battlefield: Bad Company 2; Assault has ammo bags and rifles, Engineer has SMGs and launchers, Medic has LMGs and a medic bag, and Recon serves as sniper. No kit restrictions, just pick a class melt some plastic. New in version 1.1: -Added the BAR to Red, Green, Tan, and Blue Armies. -Added M4A1 with underbarrel M203 to Black Army. -Added matching tracer colors and smoke grenades. -Added stylized kit pickups that soldiers drop on death. New in version 1.2: -Added new plastic texture to all soldiers and kits -Fixed class icons in spawn screen -Changed the medic bag to one more appropriate -Added a new game mode called "Plastic AAS" with new end-of-match music from Army Men 3D! (Not mine, all credit to 3D0, RIP) -Added Gray faction that mirrors the Black PMC faction -Added a new Crimson faction that uses Soviet-issue weapons (scopes on the SKS and SVD are not plastic colored in first person, nothing I could do about that) Enjoy! Commands for server operators: servertravel MapName?BluforFaction=BP_HDFactionInfo_Green?OpforFaction=BP_HDFactionInfo_Red BP_HDFactionInfo_Gray BP_HDFactionInfo_Black BP_HDFactionInfo_Blue BP_HDFactionInfo_Green BP_HDFactionInfo_Red BP_HDFactionInfo_Tan BP_HDFactionInfo_Crimson
  5. Version 1.0.1

    440 downloads

    A mod for Operation: Harsh Doorstop that introduces the new US NAVY SEALs VBSS faction circa 1990.New 3P and 1P player models for each class with green overalls and black tactical gear such as bump helmets, goggles, kneepads, combat gloves etcAdds Scoped CAR-15 as well as version with Flashlight, Scoped M14, Scoped MP5SD, MP5A2 and MP5A5 w/Flashlights, MP5K, Remington 870, Glowsticks and a silenced M9 for certain classes. Adds new ammo and medic bags for appropriate classes.New CompM4 red dot sights for MPSD, as well as attachment support for most weapons. To Toggle Flashlights, press the Middle Mouse Button (Not available on Sniper class) Adds Night vision goggles to classes as equipment item #7 (Not available on Support class)US voice overs for bots and general US/Blufor loadouts.Extract .pak files to(../HarshDoorStop/Mods/SEAL_VBSS)Play this faction by selecting it from the Faction menu drop down box when starting a game from the Main Menu. Be sure to select the game mode "Visit, Board, Search and Seizure" in order to enable the flashlights and night vision when selecting a map.Server owners can load this faction on their hosted servers using this string in rcon BP_HDFactionInfo_SEAL_VBSS. Game Mode name is BP_HDGame_AdvanceAndSecure_SEAL.If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJxJoin the discord for my mods @ https://discord.gg/A9dWzAnYDw All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).Delta CAR-15 by Hung Do MP5SD by Yksnawel HK MP5 by Yksnawel Silencers Pack 1 by Pedro Silva NVGs by Daniel Ryan Rucksack by Liz Edwards Maglite by Glitch5970
  6. Version 1.1.4

    3,169 downloads

    Having established a reputation for killing anyone that gets in their way, the Phoenix Faction is one of the most feared terrorist groups in Eastern Europe. They formed shortly after the breakup of the USSR. The Phoenix Connexion from Counter-Strike lore, with an OH:D twist and modern elements. New 3P and 1P player models for each class Adds FNFAL, CAR-15, AKS74U, Galil ARMS, Sig p229, Desert Eagle, GSG1, Tec-9, L96A1, SIG552 Commando and a silenced MAC10. New OKP-7 scopes added to Squad Leader AK74 and Ak74U. New Red Dot sights added to Rifleman AK47 Russian voice overs for bots and general Russian/Insurgent loadouts. Extract .pak file to(../HarshDoorStop/Mods/PhoenixConnexion) Server owners can load this faction on their hosted servers using this string in your rcon BP_HDFactionInfo_ThePhoenix If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJx Join the discord for my mods @ https://discord.gg/A9dWzAnYDw All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). MAC10-M by UnFy KilianZ Delta CAR-15 by Hung Do Sig Sauer P229 LEGION by NanouJune OKP-7 Reflex Sight by Minte Elseviers Military Boot low poly by Gulgolet Wilt Bomber Jacket by abbyrobb1417 Winter Hat by StubbornFunkyDonkey Canada Goose Jacket by Michelle Guerrero FPS arms throwing by DJMaesen Game Res US Army Jacket by brand_onart Leather Jacket (Final) by Mika060011 Wolverine Work Boot by inciprocal Backpack by Liz Edwards .308 Rounds by OcTv Leapers UTG (MNT-973) by Yksnawel FPS Red Dot Sight by Michael Makivic Desert Eagle by wallon Hk G3 Rifle by Ulrik Langvandsbråten Tec-9 model by Diamonddogkz Tec-9 textures and animations by Anders Tec-9 sounds by YungPr1nce GSG-1 animations by Anders GSG-1 sounds by YungPr1nce
  7. Version 1.2

    887 downloads

    UPDATED 12/28/22 The Wagner Group, also known as PMC Wagner, ChVK Wagner,or CHVK Vagner,is a Russian paramilitary organization.It is variously described as a private military company (PMC), a network of mercenaries, or a de facto private army of Russian President Vladimir Putin. - Wikipedia This is a quick faction mod I made over the course of a single weekend because of a random suggestion on the OHD Discord server. It comes with all the same changes to the game as my Ponchovie's Tweaked PMC / Insurgents mod, and comes with 10 kits Squad Leader: AK12 + Scope, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, Binoculars. Rifleman: Suppressed AK74 + Eotech Sight, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, Ammo Bag Scoped Rifleman: AK74 + PK-AS Scope, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, Ammo Bag (Limit 3 Per Squad) Medic: Suppressed Vityaz + Pilad Sight, MP443 Grach, RDG2 Smoke, Medic Bandages, Medic Bag (Limit 2 Per Squad) Automatic Rifleman: RPK74 + 1P78 Scope, MP443 Grach, F1 Frag, Bandages (Limit 1 Per Squad) Machine Gunner: PKP + Pilad Sight, MP443 Grach, F1 Frag, Bandages (Limit 1 Per Squad) Grenadier: AK74 + GP30 Launcher, MP443 Grach, GP30 Frag Rounds, GP30 Smoke Rounds, Bandages (Limit 2 Per Squad) Light Anti-Tank: Suppressed Vityaz + Pilad Sight, Grach MP443, F1 Frag, RDG2 Smoke, Bandages, RPG7 Launcher (Limit 2 Per Squad) Heavy Anti-Tank: AK74 + Eotech Sight, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, RPG18 Launcher (Limit 1 Per Squad) Marksman: Suppressed SVD, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages. All that needs to be done on the mod is the Medic and Grenadier kits need their own custom models, and whatever bugs arise, but this is a playable version of the mod. Enjoy! To run on a server, add this to your server RCON argument BP_Wagner_PMC Credits: "1P78 Kashtan P-1" (https://skfb.ly/6SwZE) by 417000 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "AKM + PK-AS scope" (https://skfb.ly/677PG) by Ilya Palkhouski is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/). "Pistol" (https://skfb.ly/6WRsL) by Eugen Vahrushin is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Body Armor" (https://skfb.ly/OLCH) by nermin is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "PKP_pecheneg" (https://skfb.ly/6SB7Q) by chipmunkman is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Strange hat but warm" (https://skfb.ly/ovEO7) by VALIDOL is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Combat helmet K6-3" (https://skfb.ly/6uXDF) by shamanoff is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "6b7" (https://skfb.ly/oxXUL) by mickeymoose1204 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Military Character Kit 1.1 (CC0)" (https://skfb.ly/osWVI) by britdawgmasterfunk is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Leapers UTG (MNT-973)" (https://skfb.ly/6ZVWZ) by Yksnawel is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/). "PP-19-01 Vityaz" (https://skfb.ly/6QUvu) by Mateusz Woliński is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "AK style drum mag" (https://skfb.ly/oxuBQ) by HEAVY_PAYLOAD is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "Red Dot Sight" (https://skfb.ly/otWtJ) by trolosqlfod is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "AK12 Free 3D Model Assault Rifle" (https://skfb.ly/ov7BT) by momsboxtv is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "PBR Tactical Helmet" (https://skfb.ly/JEny) by Simon Coenen is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/). "SK_Military_Goggles2_Helmet" (https://skfb.ly/oxJAZ) by ak47gaming777 is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/). "Rifle scope" (https://skfb.ly/6uzRy) by Fabian van Dorst is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
  8. Version 1.0.0

    171 downloads

    This is a modpack that adds (for now) 2 new German factions and reworks the base game German weapons to make them feel more like actual weapons rather than toys Factions: Afrika Korps (Desert Uniform) 76th Panzergrenadier Division (Snow Uniform) Upcoming Factions: 2nd SS Panzer Division 17th SS Panzergrenadier Division US 101st Airborne Division (Reworked) US 82nd Airborne Division US 3rd Infantry Division US 30th Infantry Division USMC (If i get an animator and modeler i might do the Japanese) ENG 51st Highland Division (Desert Uniform) Weapon changes: -The P38 now has a correct sight picture and is no longer held so close to the camera -The Kar98k Scoped now has a useable "under sight" -the MP40, Kar98k (all variants) and the P38 now have better sounds -All weapons have more "realistic" camera shake and Recoil Currently the kits have no restriction to them but it will change in the future Showcase Video:
  9. Version 1.2.0

    491 downloads

    A demo for 1 of the 4 factions coming soon with my Modern Modpack This Demo Contains: -1 Custom Faction (Russian Army) -Custom Characters for the Faction -Custom Weapons for the Factions -"Hardcore like" Recoil and Damage system for all Weapons, even the Vanilla one that are included in the mod -Custom Sounds for all weapons, even the Vanilla one that are included in the mod -New Loadout System The new weapons: The new weapons in this Demo are: AKM, SKS Modern T1 Scope, SKS Modern PSO-1, ASVAL T1 Scope and the AK47 Warfighter PSO-1 (In the full Version more weapons will be added like the AKM PSO-1) You can see some of them here too: New Loadout system: The new loadout system works differently than the one in the game, instead of having classes that are restricted to the number of squad members you have in your squad, the classes are restricted by how many there are in your team, for example: If there are already 3 AT Units in your team you wont be able to pick AT Unit has your class "Hardcore like" Recoil and Damage System: The "Hardcore like" recoil system is a system that i have used in other Project Rally mod Demos before, it offers a more realistic experience by having higher recoil and damage to the weapons What will be included in the Final Modpack version: -2 New maps (Krasny Valley and An Najaf) -4 new Factions (Modern USMC, ICTF, Advanced Insurgency and Modern Russian Army) -29 new weapons (26 are already made and more may be added in the Future) Sounds credit: -Insurgency Sandstorm -Squad -Some sounds are also from real life
  10. Version 1.0.0

    588 downloads

    Alright so first things first, this is an unfinished version of a project i was making but i lost the files and only this left of it Most of the factions already had all of their weapons but none of the maps are done so DONT USE THEM What's in this mod: - 4 new Factions with new weapons and Character models: USMC, Modern Russian army, ICTF and an Advanced Insurgency -New realistic gun sounds, realistic recoil and damage system that forces the player to use semi auto more Normally it would also say "2 new maps" but since it's the remains of project none of them are done What's next for project rally ?: Since i saw that most of my hard work was gone i decided to immediately start working on the next projects which i will introduce now: Project Rally: Trenches of Hell, a WW1 expansion (3-6 factions, 3-5 maps) Project Rally: Fronts of War, a WW2 expansion (4-6 factions, 2 factions variant (US Paratrooper and SS Division, 4-5 maps) Project Rally: Deah Jungle, a Vietnam expansion (4 factions, 1-2 maps) Anyway Enjoy this pile of Shit !
  11. Version 1.0.0

    751 downloads

    This new Demo mod for Project Rally adds 2 New factions with 5 new weapons ! (New map and more weapons like M249 will be added in the future) This mod also adds to the Original Weapons in the game (That are Included in the Factions): -Hardcore-like recoil system -New Improved sounds (Cause base game sounds suck) New weapons list: -AK Warfighter -AK Warfighter Scoped -M4A1 Acog M4A1 Grenadier (Holo sight) -AKM V2 Here is a Video showcasing all of the Weapons with advanced recoil and sounds in this mod: Sounds credit: -Insurgency Sandstorm -Squad -Some sounds are also from real life
  12. Version 1.0.0

    138 downloads

    IL NE PASSERONT PAS !!! A small faction mod containing the Free French Army Contains: -Customs classes -Custom weapons (Sort of) like the Trench gun and a different version of the BAR Showcase vid: How to download: (Guide not mine) If you see any bugs about this mod you can leave a comment telling me or send me a DM on the OHD Discord (Username: Get a load of this guy) See you on the Battlefield soldier !
  13. Version 1.1.7

    2,236 downloads

    When Playing "Tidal" do not put excessive amounts of bots as they have very good vision, unless you want to I guess. you've been warned... **Make sure you extract to a folder called "Spartan_faction" in your Mods folder** A conversion mod brining in elements of the HALO universe to Operation: Harshdoorstop. This is very early in development and I am extremely new to modding video games ( about a week or so of experience) it needs some good polish but id like to get it out to you to play with while I continue working on it. there are a few guns already in as well as 4 factions and I plan to add much more in the future, as well as a lore appropriate Opfor faction eventually. Please feel free to comment or message me with any feedback or suggestions!. I hope you enjoy it! Thank you to the following for your assistance! Brentonimo for the long shore map mesh and textures! Archsider for the custom faction flags! Uriah for the Ammo counter shader and VISR Overlay!
  14. Version 1.0.0

    85 downloads

    This will be my second mod for Operation: Harsh Doorstop I will be adding factions and maps from inspired by the Gundam Universe to OHD. Currently the mod only contains the RX-78 Gundam but I will be adding more once I finish weight painting new models. The mod isn't meant for serious play at the moment as the arms some what block your view and there is not a way to ADS with the beam rifle.
  15. Version 1.1

    122 downloads

    DO NOT USE! The root file for this faction has since been removed and replaced on this page: Simple mod that adds 5 new playable factions in the drop-down menu: plastic soldiers in green, tan, red, blue, and black varieties! The perfect mod for folks like me who are nostalgic for the old Army Men games from the 90s (or people who think BluFor should be literal). Classes are set up closer to Battlefield: Bad Company 2; Assault has ammo bags and rifles, Engineer has SMGs and launchers, Medic has LMGs and a medic bag, and Recon serves as sniper. No kit restrictions, just pick a class melt some plastic.
  16. Version 1.0.0

    531 downloads

    This mod puts all weapons within the base game into a single faction. There are a total of 54 different guns/ kits, some are just different variations of a gun. Some of the guns seem to be under development, such as no sounds when reloading and no case ejections. Sometimes takes a while to load into a game due to all the guns If I missed any guns, please let me now. Show up in faction menu as "PMC ALL" and "INS ALL". (Two for sake of different team tags and looks)
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