About This File
When Playing "Tidal" do not put excessive amounts of bots as they have very good vision, unless you want to I guess. you've been warned...
**Make sure you extract to a folder called "Spartan_faction" in your Mods folder**
A conversion mod brining in elements of the HALO universe to Operation: Harshdoorstop. This is very early in development and I am extremely new to modding video games ( about a week or so of experience) it needs some good polish but id like to get it out to you to play with while I continue working on it. there are a few guns already in as well as 4 factions and I plan to add much more in the future, as well as a lore appropriate Opfor faction eventually. Please feel free to comment or message me with any feedback or suggestions!. I hope you enjoy it!
Thank you to the following for your assistance!
Brentonimo for the long shore map mesh and textures!
Archsider for the custom faction flags!
Uriah for the Ammo counter shader and VISR Overlay!
Edited by Gman228
What's New in Version 1.0.9 See changelog
Alright everybody, here is a big one! I know I said I was going to focus on small stuff and I started to, I wanted to get just a VISR overlay done to help with the immersion (thank you Uriah for solving that issue for me) and then after talking with Uriah for a bit I was messing with terrain, then textures, then all of a sudden there is a now a custom Halo map made and ready to play. It kind of spiraled out of control.
- Created the map "Derelict" can be accessed by typing "open Halo_valley" in the console
- Added base game physics to characters so they have standard reactions when shot or killed
- Increased jump height because halo
- Added VISR overlay it should only appear when playing on "Derelict" currently i can only have 1 VISR type assigned due to how the game is set up
- With version 1.0.9: