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Factions

Factions for Operation: Harsh Doorstop.

21 files

  1. Ukrainian Armed Forces

    The Armed Forces of Ukraine (Ukrainian: Збройні сили України, romanized: Zbroini syly Ukrainy), in Ukraine most commonly known as ZSU (Ukrainian: ЗСУ) or anglicized as AFU, are the military forces of Ukraine. All military and security forces, including the Armed Forces, are under the command of the president of Ukraine and subject to oversight by a permanent Verkhovna Rada parliamentary commission. - Wikipedia
    Another fast and loose faction mod, this time suggested by Energy, from the OHD Discord. I thought the suggestion was good and I could throw it together in a short time frame so here we are. Its got a lot of inaccuracies in the kits and uniforms because of the variety of sources I pulled from but it's close enough that it shouldn't blow anyone's head off (again, thanks to Energy for the help finding sources). I noticed the Ukrainians were working with much lower amounts of accessories and modern variants of AKs than Wagner did, so to try and make the 2 factions more balanced, I gave the Ukrainians fewer optics and attachments, but I offset this with a new item for the Squad Leader kit. I also tried balancing it by giving the Ukrainians fewer but more powerful AT kits, but who knows if this actually has the intended effect ¯\_(ツ)_/¯
    Source for items in each kit (Since a good chunk of Ukraine's frag grenades are licensed M26 clones, like the DM41A1 and m/963, I just used the M26 grenade already in the SDK)
    To run this mod on your server, add this to the faction argument of the launch command: UkrainianArmy
    No clue if this works in multiplayer though
    KNOWN BUG: On dev build there are missing textures on character meshes, this is because some textures my mod uses got removed in that version. I'll make sure to get around to fixing this before the next update
    KIT RUNDOWNS:
    Squad Leader: AK74M + Eotech, Glock, M26 Frag, AN M8 Smokes, Bandages, Artillery Designator Smokes, Binoculars Rifleman: AK74, Makarov, M26 Frag, AN M8 Smokes, Bandages, Ammo Bag International Legion Rifleman: SCAR L (Donated by Belgium), M9 (Donated by the USA), M67 Frag, AN M8 Smokes, Bandages, Ammo Bag Automatic Rifleman: RPK74, Makarov, M26 Frag, AN M8 Smokes, Bandages Machine Gunner: PKM, Makarov, AN M8 Smokes, Bandages Medic: Suppressed AK74, Glock, AN M8 Smokes, Bandages x8, Medic Bag Grenadier: AK74M + OKP7 + GP20, Makarov, GP20 Frags, GP20 Smokes, Bandages AT Rifleman: AKS-74U, Makarov, M26 Frag, AN M8 Smokes, Bandages, RPG7 + 1P78 Frag Rounds, RPG7 + 1P78 HEAT Round Marksman: SVD, Makarov, M26 Frag, AN M8 Smokes, Bandages, Binoculars.  
    When I get some more free time on my hands I will add more character meshes for some kits who don't have their own unique ones. For now though the mod is playable
     
    Credits:
    "Waist Bandage" (https://skfb.ly/ontJ7) by neutralize is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Krinkov - AKS-74u" (https://skfb.ly/6RpVZ) by N-GONE is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "SCAR L" (https://skfb.ly/6UOGI) by DelthorGames is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "6b7" (https://skfb.ly/oxXUL) by mickeymoose1204 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "A bunch of Grenades" (https://skfb.ly/owKZE) by Agrogor is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "AK-74 with bayonet" (https://skfb.ly/oz9sV) by Thompson is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "RPG7 Draft HW" (https://skfb.ly/oxT9P) by 0573 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Medical BackPack" (https://skfb.ly/6w96W) by deangothard is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "6b27" (https://skfb.ly/oyyuo) by mickeymoose1204 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Csky Outfit" (https://skfb.ly/oxZ8O) by 3D MODELES FROM S.T.A.L.K.E.R. is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Strange hat but warm" (https://skfb.ly/ovEO7) by VALIDOL is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Leapers UTG (MNT-973)" (https://skfb.ly/6ZVWZ) by Yksnawel is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/).
    "AK style drum mag" (https://skfb.ly/oxuBQ) by HEAVY_PAYLOAD is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

    157 downloads

       (2 reviews)

    4 comments

    Updated

  2. Wagner PMC Group

    The Wagner Group, also known as PMC Wagner, ChVK Wagner,or CHVK Vagner,is a Russian paramilitary organization.It is variously described as a private military company (PMC), a network of mercenaries, or a de facto private army of Russian President Vladimir Putin. - Wikipedia
    This is a quick faction mod I made over the course of a single weekend because of a random suggestion on the OHD Discord server. It comes with all the same changes to the game as my Ponchovie's Tweaked PMC / Insurgents mod, and comes with 10 kits
    Squad Leader: AK12 + Scope, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, Binoculars. Rifleman: Suppressed AK74 + Eotech Sight, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, Ammo Bag Scoped Rifleman: AK74 + PK-AS Scope, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, Ammo Bag (Limit 3 Per Squad) Medic: Suppressed Vityaz + Pilad Sight, MP443 Grach, RDG2 Smoke, Medic Bandages, Medic Bag (Limit 2 Per Squad) Automatic Rifleman: RPK74 + 1P78 Scope, MP443 Grach, F1 Frag, Bandages (Limit 1 Per Squad) Machine Gunner: PKP + Pilad Sight, MP443 Grach, F1 Frag, Bandages (Limit 1 Per Squad) Grenadier: AK74 + GP30 Launcher, MP443 Grach, GP30 Frag Rounds, GP30 Smoke Rounds, Bandages (Limit 2 Per Squad) Light Anti-Tank: Suppressed Vityaz + Pilad Sight, Grach MP443, F1 Frag, RDG2 Smoke, Bandages, RPG7 Launcher (Limit 2 Per Squad) Heavy Anti-Tank: AK74 + Eotech Sight, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages, RPG18 Launcher (Limit 1 Per Squad) Marksman: Suppressed SVD, MP443 Grach, F1 Frag, RDG2 Smoke, Bandages. All that needs to be done on the mod is the Medic and Grenadier kits need their own custom models, and whatever bugs arise, but this is a playable version of the mod. Enjoy!
    To run on a server, add this to your server RCON argument
    BP_Wagner_PMC
     
     
     
     
     
    (Thanks for reminding me to make the showcase am_gay)
    Credits:
    "1P78 Kashtan P-1" (https://skfb.ly/6SwZE) by 417000 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "AKM + PK-AS scope" (https://skfb.ly/677PG) by Ilya Palkhouski is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
    "Pistol" (https://skfb.ly/6WRsL) by Eugen Vahrushin is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Body Armor" (https://skfb.ly/OLCH) by nermin is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "PKP_pecheneg" (https://skfb.ly/6SB7Q) by chipmunkman is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Strange hat but warm" (https://skfb.ly/ovEO7) by VALIDOL is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Combat helmet K6-3" (https://skfb.ly/6uXDF) by shamanoff is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "6b7" (https://skfb.ly/oxXUL) by mickeymoose1204 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Military Character Kit 1.1 (CC0)" (https://skfb.ly/osWVI) by britdawgmasterfunk is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Leapers UTG (MNT-973)" (https://skfb.ly/6ZVWZ) by Yksnawel is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/).
    "PP-19-01 Vityaz" (https://skfb.ly/6QUvu) by Mateusz Woliński is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "AK style drum mag" (https://skfb.ly/oxuBQ) by HEAVY_PAYLOAD is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Red Dot Sight" (https://skfb.ly/otWtJ) by trolosqlfod is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "AK12 Free 3D Model Assault Rifle" (https://skfb.ly/ov7BT) by momsboxtv is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "PBR Tactical Helmet" (https://skfb.ly/JEny) by Simon Coenen is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "SK_Military_Goggles2_Helmet" (https://skfb.ly/oxJAZ) by ak47gaming777 is licensed under CC Attribution-NonCommercial-NoDerivs (http://creativecommons.org/licenses/by-nc-nd/4.0/).
    "Rifle scope" (https://skfb.ly/6uzRy) by Fabian van Dorst is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

    279 downloads

       (6 reviews)

    0 comments

    Updated

  3. WW3 Germany (BETA)

    This is a BETA mod for the Project Rally WW3 Expansion, it adds one of the Factions i have planned for this expansion: WW3 Germany
    Faction name: GER WW3
    BP Faction name (For server owners): WW3-Germany
    This mods add:
    The usual project rally Recoil system
    New weapons like the MG3, G36 (Acog and Eotech) and the Glock P9
    New character models (Still WIP)
    New weapons will be added in the future too (Like the G82)
    But for now enjoy !

    207 downloads

       (2 reviews)

    2 comments

    Updated

  4. Ponchovie's Tweaked PMC/Insurgents

    Messing around in the SDK and decided to mess with these two factions, making them more interesting to play with. There are some bugs and visual imperfections as I had to make do with my limited knowledge of Unreal and what the SDK had in it for sounds and animations. Both factions are listed as PMC (PT) and Insurgents (PT). On the sound front, some weapons have different sounds depending on if you are using them or the AI is using them. This is because some of the sounds I used didn't have any mixing for use outside of the player's hands (They would sound like they were right in your ear), and the sound was too good to throw out, so I just swapped the 3rd person sound to something that was finished.
    To add this mod to your server, put this in your server start argument
    (For the Insurgent Faction) PT_Insurgents
    (For the PMC Faction) PT_PMCs
     
    SUMMARY OF CHANGES:
    General Changes:
    Allowed grenades and other things that explode to throw dead bodies around. Replaced some of the weapons' sounds in both factions to sound more fitting. Gave most* weapons a little more visual kick to them, since they felt static when firing. Increased bandages held by 1, since the AI can't resupply anyone yet Gave medic classes for both teams 8 total bandages Allowed Grenadier kits to range their GLs, (Press "Cycle Weapon Sight") Insurgents Faction:
    Added a new class called "Informant", equipped with the AS VAL and a set of binoculars to assist snipers and SLs Gave a PK-AS scope to the Squad Leader kit, to help give any amount of range to the faction (other than the marksman) Replaced all AK-47s with AKMs, since I didn't like looking at the animations and models of the AK-47 Gave the Machine Gunner kit a Makarov, since it annoys me that the class that needs a sidearm the most doesn't get one Replaced the AT Rifleman's SKS with the M1 Carbine with 5 total magazines since the SKS has a bugged animation that's annoying to play with. Decreased the distance between the user's eye and the Grenadier's AK74 sights, to help with long-distance fights. Gave the Grenadier 5 GL smokes Increased the fire rate on the Marksman's SVD by roughly 100% Added an Automatic Rifleman kit, which has the DP27 Light Machine Gun I think that's all I did, can't remember PMC Faction:
    Gave the Squad Leader kit a full auto sidearm and an ACOG + RMR scope, because I wanted the kit to feel more distinct from Rifleman A Made all sidearms for the faction have a 3-round burst option, cuz why not Gave Rifleman B's SA58 a magnifying optic and 2 more magazines, because it really needed them. Removed burst fire option from the AT Rifleman's MP7 and Medic's MP5, since they got in the way of the more important fire modes. Gave Medic's MP5 a red dot sight, since it felt weird it being the only PMC gun without one Gave the Marksman the same sidearm as the SL, since I felt the kit needed more close-range defense. Gave the Grenadier 5 GL smokes Gave the grenadier a sidearm, and rebound the grenade launcher to 3. Added an Automatic Rifleman kit, which has the M27 IAR Added a Light Anti-Tank kit, which has the M82 Barret Renamed the AT Rifleman to the Heavy Anti-Tank possibly other changes, I do not remember  
     
    *Most meaning whichever guns I remembered to do
    My apologies for the low-resolution video, my recorder is a little cheap.
     
    CREDITS:
    "OKP-7 Reflex Sight" (https://skfb.ly/orIRW) by Minte Elseviers is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "AKM + PK-AS scope" (https://skfb.ly/677PG) by Ilya Palkhouski is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
    "Grip pod" (https://skfb.ly/o8tDp) by johnbudenberg is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "M16 Assault Rifle" (https://skfb.ly/6Sn8t) by Mateusz Woliński is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "ARCTIC - White SIG 516 SOPMOD" () by N-GONE is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    "Sniper scope" (https://skfb.ly/6SJNo) by Arbuzz747 is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

    383 downloads

       (5 reviews)

    0 comments

    Updated

  5. Project Rally: Extra WW2 Factions (Afrika Korps and 76th Panzergrenadier) DEMO

    This is a modpack that adds (for now) 2 new German factions and reworks the base game German weapons to make them feel more like actual weapons rather than toys
    Factions:
    Afrika Korps (Desert Uniform)
    76th Panzergrenadier Division (Snow Uniform)
    Upcoming Factions:
    2nd SS Panzer Division
    17th SS Panzergrenadier Division
    US 101st Airborne Division (Reworked)
    US 82nd Airborne Division
    US 3rd Infantry Division
    US 30th Infantry Division
    USMC (If i get an animator and modeler i might do the Japanese)
    ENG 51st Highland Division (Desert Uniform)
    Weapon changes:
    -The P38 now has a correct sight picture and is no longer held so close to the camera
    -The Kar98k Scoped now has a useable "under sight"
    -the MP40, Kar98k (all variants) and the P38 now have better sounds
    -All weapons have more "realistic" camera shake and Recoil
    Currently the kits have no restriction to them but it will change in the future
    Showcase Video: 

    112 downloads

       (0 reviews)

    1 comment

    Updated

  6. OHD vehicles prototyped core files (not sure if it will work on server)

    M1 Abrams is from this pack (not mine!!!!) - it has HMMV and ROSOMAK APC,AT Mine, TOW launcher, which i downloaded and remade M1 Abrams from scratch. I just remade only tank so far
    M-ATV,3 Toyota Hilux,Gaz-Tiger  models by WarriorJ
    Destruction logic, particle effects, some turret rotation logic by PookyThePolak
    Civilian vehicles, Soviet rusted Logi  - are from Prop_vehicels pack folder from Khafji (in SDK) where ported back to 3ds Max for rig, and then imported into O:HD as skeletal mesh to be part of vehicle blueprint.
    Kraz Logi from Marketplace asset folder from OHD SDK that was there all the time, same as US Logi and anomer HMMV.
    HALO vehicle models by Gman
     

    220 downloads

       (0 reviews)

    1 comment

    Updated

  7. Mogadishu Militia '93 (Black Hawk Down)

    The mission, which called for a small assault team of commandos from the U.S. Army’s Delta Force to apprehend targets in the hotel while U.S. Army Rangers guarded the area around the site, did not go as planned. The trouble began when one of the Black Hawk helicopters used in the mission was shot down near the hotel. Rushing toward the site of the crash to rescue the crew, other U.S. troops came under a heavy barrage of fire. A second Black Hawk helicopter was shot down less than half an hour later. Hundreds of Somali fighters filled the streets, and the U.S. soldiers became trapped.

    A mod for Operation: Harsh Doorstop that introduces the new Somalian Militia faction, circa 1993 at the Battle of Mogadishu.

    New 3P and 1P player models for each class with turbans, shemags, civilian clothing, gloves, etc
    Adds Para FAL, PPSH41, Junk AKMS, AKS74U, Lee Enfield SMLE Sniper, M79 GL supporting HE and Smoke shells, TT33, Uzi, Sawed off Shotgun, Molotov cocktails, IEDs and a micro MAC10 for certain classes.
    Arab voice overs for bots and general Insurgent/Opfor loadouts.

    Extract .pak files to
    (../HarshDoorStop/Mods/SomaliMilitia)

    Play this faction by selecting it from the Faction menu drop down box when starting a game from the Main Menu

    Server owners can load this faction on their hosted servers using this string in your rcon BP_HDFactionInfo_SomaliMilitia

    If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJx

    Join the discord for my mods @ https://discord.gg/A9dWzAnYDw

    All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    Micro Uzi by emelyarules
    AKMS by Frimenitnet
    AKSMS internals by Mateusz Woliński
    PPsH-41 by Yksnawel
    Black Gloves by DJMaesen
    Adidas Sweatpants by shedmon
    Backpack by Liz Edwards
    Undershirt by Crezy3D
    Cigarette by Soroush Shokouhi
    TT33 Tokarev Pistol by White-Horse
    Molotov Cocktail by godlike
    Uzi by Kelisei Ventura
    Double-barreled shotgun by Shedmon
    C4 Bomb by BadVibes4EVER

    3,797 downloads

       (10 reviews)

    0 comments

    Updated

  8. Delta Force '93 (Black Hawk Down)

    The 1st Special Forces Operational Detachment–Delta (1st SFOD-D), referred to variously as Delta Force, Combat Applications Group (CAG), "The Unit", or within JSOC, Task Force Green, is a special operations force of the United States Army, under operational control of the Joint Special Operations Command. The unit's missions primarily involve counter-terrorism, hostage rescue, direct action, and special reconnaissance, often against high-value targets. Delta Force and its Navy and Air Force counterparts, DEVGRU and the 24th Special Tactics Squadron, are among the U.S. military's "tier one" special mission units tasked with performing the most complex, covert, and dangerous missions directed by the National Command Authority.
    Delta Force operators are selected primarily from the United States Army Special Operations Command's elite 75th Ranger Regiment and Special Forces, though members can be selected from other special operations units and conventional forces across the Army and sometimes other military branches.

    A mod for Operation: Harsh Doorstop that introduces the new Delta Force faction with Army Rangers as Infantry support, circa 1993 at the Battle of Mogadishu.

    New 3P and 1P player models for each class with Desert Sand camo and black tactical gear such as bump helmets, goggles, kneepads, combat gloves etc
    Adds Scoped CAR-15 with desert camo, Scoped M14 with desert camo, Scoped MP5SD, MP5K, M249 and a silenced M9 for certain classes.
    New A3000 and CompM4 red dot sights for CAR-15,MPSD, Remington 870 and M14
    US voice overs for bots and general US/Blufor loadouts.

    Extract .pak files to
    (../HarshDoorStop/Mods/DeltaForce)

    Play this faction by selecting it from the Faction menu drop down box when starting a game from the Main Menu

    Server owners can load this faction on their hosted servers using this string in your rcon BP_HDFactionInfo_DeltaForce

    If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJx

    Join the discord for my mods @ https://discord.gg/A9dWzAnYDw

    All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    Pants by TuszPro
    Gandola by TuszPro
    Delta CAR-15 by Hung Do
    MP5SD by Yksnawel
    HK MP5 by Yksnawel
    Silencers Pack 1 by Pedro Silva

    6,779 downloads

       (13 reviews)

    16 comments

    Updated

  9. Aussie/New Zealand (Vietnam)

    The 1st Australian Task Force (1 ATF) was a brigade-sized formation which commanded Australian and New Zealand Army units deployed to South Vietnam between 1966 and 1972. Significant battles conducted by the Task Force were Battle of Long Tan in 1966, Battle of Suoi Chau Pha in 1967, and Operation Coburg and the Battle of Coral–Balmoral in 1968. Other significant actions included Battle of Hat Dich in late-December 1968 and early 1969, Battle of Binh Ba in June 1969, and Battle of Long Khanh in June 1971. The 1st New Zealand Special Air Service Regiment, abbreviated as 1 NZSAS Regt, was formed on 7 July 1955 and is the special forces unit of the New Zealand Army, closely modelled on the British Special Air Service (SAS). It traces its origins to the Second World War and the famous Long Range Desert Group that New Zealanders served with.
    A mod for Operation: Harsh Doorstop that introduces the new ANZAC faction from the Vietnam war. Includes Australian Task Force brigade accompanied by NZ Special Air Service.
    New 3P and 1P player models for each class including new BDU's, camo, chestrigs, backpacks, headgear, etc
    Adds L1A1 with wood furniture as well as scoped and camo variants, M16A1 w/M203 launcher and camo variant, custom M16A1 with wrapped sling, scope and bayonet, Owen SMG, Browning Hi-Power pistol, L2A1 Auto Rifle and suppressed Sterling SMG placeholder.
    US voice overs for bots and general Blufor loadouts - will replace with Australian voice lines in the future.
    Extract .pak files to (../HarshDoorStop/Mods/ANZAC)
    Play this faction by selecting it from the Faction menu drop down box when starting a game from the Main Menu
    Server owners can load this faction on their hosted servers using this string in your rcon BP_ANFactionInfo_ANZAC
    If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJx

    Join the discord for my mods @ https://discord.gg/A9dWzAnYDw
    All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    Cargo Pants and Shirt by TuszPro
    Undershirt by Crezy3D
    Custom M16A1 by DavidFalke
    L1A1 Scope by Hung Do
    Owen animations by Anders
    Browning Hi-Power by MustafaYerebasmaz

    2,161 downloads

       (4 reviews)

    0 comments

    Updated

  10. Viet Cong NLF (Vietnam)

    The Viet Cong officially known as the National Liberation Front of South Vietnam, was an armed communist political revolutionary organization in South Vietnam, Laos and Cambodia. Its military force, the Liberation Army of South Vietnam (LASV), fought under the direction of North Vietnam, against the South Vietnamese and United States governments during the Vietnam War, eventually emerging on the winning side. The LASV had both guerrilla and regular army units, as well as a network of cadres who organized peasants in the territory the Viet Cong controlled. During the war, communist fighters and anti-war activists claimed that the Viet Cong was an insurgency indigenous to the South, while the U.S. and South Vietnamese governments portrayed the group as a tool of North Vietnam. According to Trần Văn Trà, the Viet Cong's top commander, and the post-war Vietnamese government's official history, the Viet Cong followed orders from Hanoi and were part of the People's Army of Vietnam.

    A mod for Operation: Harsh Doorstop that introduces the new Viet Cong NLF (National Liberation Front) faction from the Vietnam war, accompanied by PAVN advisors from North Vietnam.

    New 3P and 1P player models for each class including Hon La conical hats, scarfs, chicom chestrigs, foliage camo and more.
    Adds MAT-49, AKMS, K-50M, TT-33, Scoped SKS, MAB38, Type 64 SMG, MAS36 with Grenade Launcher support and a Scoped Mosin Nagant.
    NVA voice overs for bots and general Opfor loadouts.

    Extract .pak files to
    (../HarshDoorStop/Mods/VietCong)

    Play this faction by selecting it from the Faction menu drop down box when starting a game from the Main Menu

    Server owners can load this faction on their hosted servers using this string in your rcon BP_VCFactionInfo_Vietcong

    If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJx

    Join the discord for my mods @ https://discord.gg/A9dWzAnYDw

    All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    China-Vietnam Chestrig+Backpack by fukin70all
    Scarf by asleeper
    TT33 Tokarev Pistol by White-Horse
    Mosin Nagant by Warkarma
    Beretta MAB 38 by TwilightFox

    1,456 downloads

       (4 reviews)

    5 comments

    Updated

  11. The Phoenix Connexion

    Having established a reputation for killing anyone that gets in their way, the Phoenix Faction is one of the most feared terrorist groups in Eastern Europe.
    They formed shortly after the breakup of the USSR.

    The Phoenix Connexion from Counter-Strike lore, with an OH:D twist and modern elements.

    New 3P and 1P player models for each class
    Adds FNFAL, CAR-15, AKS74U, Galil ARMS, Sig p229, Desert Eagle, GSG1, Tec-9, L96A1, SIG552 Commando and a silenced MAC10.
    New OKP-7 scopes added to Squad Leader AK74 and Ak74U.
    New Red Dot sights added to Rifleman AK47
    Russian voice overs for bots and general Russian/Insurgent loadouts.

    Extract .pak file to
    (../HarshDoorStop/Mods/PhoenixConnexion)

    Server owners can load this faction on their hosted servers using this string in your rcon BP_HDFactionInfo_ThePhoenix

    If you like this mod and would like to support it's creator, consider donating at https://www.paypal.me/WarriorJx

    Join the discord for my mods @ https://discord.gg/A9dWzAnYDw

    All assets are licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
    MAC10-M by UnFy KilianZ
    Delta CAR-15 by Hung Do
    Sig Sauer P229 LEGION by NanouJune
    OKP-7 Reflex Sight by Minte Elseviers
    Military Boot low poly by Gulgolet
    Wilt Bomber Jacket by abbyrobb1417
    Winter Hat by StubbornFunkyDonkey
    Canada Goose Jacket by Michelle Guerrero
    FPS arms throwing by DJMaesen
    Game Res US Army Jacket by brand_onart
    Leather Jacket (Final) by Mika060011
    Wolverine Work Boot by inciprocal
    Backpack by Liz Edwards
    .308 Rounds by OcTv
    Leapers UTG (MNT-973) by Yksnawel
    FPS Red Dot Sight by Michael Makivic
    Desert Eagle by wallon
    Hk G3 Rifle by Ulrik Langvandsbråten
    Tec-9 model by Diamonddogkz
    Tec-9 textures and animations by Anders
    Tec-9 sounds by YungPr1nce
    GSG-1 animations by Anders
    GSG-1 sounds by YungPr1nce

    2,951 downloads

       (14 reviews)

    8 comments

    Updated

  12. Project Rally: Modern Weaponry Mod (BETA)

    Alright so first things first, this is an unfinished version of a project i was making but i lost the files and only this left of it
    Most of the factions already had all of their weapons but none of the maps are done so DONT USE THEM
    What's in this mod:
    - 4 new Factions with new weapons and Character models: USMC, Modern Russian army, ICTF and an Advanced Insurgency
    -New realistic gun sounds, realistic recoil and damage system that forces the player to use semi auto more
    Normally it would also say "2 new maps" but since it's the remains of project none of them are done
    What's next for project rally ?:
    Since i saw that most of my hard work was gone i decided to immediately start working on the next projects which i will introduce now:
    Project Rally: Trenches of Hell, a WW1 expansion (3-6 factions, 3-5 maps) 
    Project Rally: Fronts of War, a WW2 expansion (4-6 factions, 2 factions variant (US Paratrooper and SS Division, 4-5 maps) 
    Project Rally: Deah Jungle, a Vietnam expansion (4 factions, 1-2 maps) 
    Anyway Enjoy this pile of Shit !

    408 downloads

       (2 reviews)

    2 comments

    Submitted

  13. Modern(ish) Russian Faction DEMO (Project Rally)

    A demo for 1 of the 4 factions coming soon with my Modern Modpack
    This Demo Contains:
    -1 Custom Faction (Russian Army)
    -Custom Characters for the Faction
    -Custom Weapons for the Factions
    -"Hardcore like" Recoil and Damage system for all Weapons, even the Vanilla one that are included in the mod
    -Custom Sounds for all weapons, even the Vanilla one that are included in the mod
    -New Loadout System
     
    The new weapons:
    The new weapons in this Demo are: AKM, SKS Modern T1 Scope, SKS Modern PSO-1, ASVAL T1 Scope and the AK47 Warfighter PSO-1
    (In the full Version more weapons will be added like the AKM PSO-1)
    You can see some of them here too:
     
    New Loadout system:
    The new loadout system works differently than the one in the game, instead of having classes that are restricted to the number of squad members you have in your squad, the classes are restricted by how many there are in your team, for example: If there are already 3 AT Units in your team you wont be able to pick AT Unit has your class
    "Hardcore like" Recoil and Damage System:
    The "Hardcore like" recoil system is a system that i have used in other Project Rally mod Demos before, it offers a more realistic experience by having higher recoil and damage to the weapons
    What will be included in the Final Modpack version:
    -2 New maps (Krasny Valley and An Najaf)
    -4 new Factions (Modern USMC, ICTF, Advanced Insurgency and Modern Russian Army)
    -29 new weapons (26 are already made and more may be added in the Future)
    Sounds credit:
    -Insurgency Sandstorm
    -Squad
    -Some sounds are also from real life
     

    386 downloads

       (5 reviews)

    0 comments

    Updated

  14. USMC Modern and Advance Insurgency Factions DEMO (Project Rally)

    This new Demo mod for Project Rally adds 2 New factions with 5 new weapons ! (New map and more weapons like M249 will be added in the future)
    This mod also adds to the Original Weapons in the game (That are Included in the Factions):
    -Hardcore-like recoil system
    -New Improved sounds (Cause base game sounds suck)
    New weapons list:
    -AK Warfighter
    -AK Warfighter Scoped
    -M4A1 Acog
    M4A1 Grenadier (Holo sight)
    -AKM V2
    Here is a Video showcasing all of the Weapons with advanced recoil and sounds in this mod:
     
    Sounds credit:
    -Insurgency Sandstorm
    -Squad
    -Some sounds are also from real life
     

    673 downloads

       (3 reviews)

    1 comment

    Updated

  15. Plastic_Army

    Simple mod that adds 5 new playable factions in the drop-down menu: plastic soldiers in green, tan, red, blue, and black varieties! The perfect mod for folks like me who are nostalgic for the old Army Men games from the 90s (or people who think BluFor should be literal).  Classes are set up closer to Battlefield: Bad Company 2; Assault has ammo bags and rifles, Engineer has SMGs and launchers, Medic has LMGs and a medic bag, and Recon serves as sniper.  No kit restrictions, just pick a class melt some plastic.
    New in version 1.1:
    -Added the BAR to Red, Green, Tan, and Blue Armies.
    -Added M4A1 with underbarrel M203 to Black Army.
    -Added matching tracer colors and smoke grenades.
    -Added stylized kit pickups that soldiers drop on death.
    New in version 1.2:
    -Added new plastic texture to all soldiers and kits
    -Fixed class icons in spawn screen
    -Changed the medic bag to one more appropriate
    -Added a new game mode called "Plastic AAS" with new end-of-match music from Army Men 3D! (Not mine, all credit to 3D0, RIP)
    -Added Gray faction that mirrors the Black PMC faction
    -Added a new Crimson faction that uses Soviet-issue weapons (scopes on the SKS and SVD are not plastic colored in first person, nothing I could do about that)
    Enjoy!
    Commands for server operators:
    servertravel MapName?BluforFaction=BP_HDFactionInfo_Green?OpforFaction=BP_HDFactionInfo_Red
    BP_HDFactionInfo_Gray BP_HDFactionInfo_Black BP_HDFactionInfo_Blue BP_HDFactionInfo_Green BP_HDFactionInfo_Red BP_HDFactionInfo_Tan BP_HDFactionInfo_Crimson

    333 downloads

       (1 review)

    10 comments

    Updated

  16. Hardcore/Milsim WW2 OHD Factions (Project: Rally)

    Adds the Original OHD Operation Overlord classes but with a twist:
    They now have:
    -A new class: Ammo Carrier (Has a BAR or FG42 and carries an ammo bag)
    -All weapons have Faster TTK and higher recoil to make it seem more Hardcore/Milsim-ish
    If you want to see the new weapons recoil watch theses 2 videos:
    These classes where made for a small project that I'm making where i try to turn OHD into a game that fells more like WW2 Online: Chokepoint
    This project will have:
    - 4 maps (Carentan is still WIP, Foy which the remake is almost done, Utah Beach which started development recently and Saint-Mere -Eglise which has not stared development yet)
    -More Factions from different eras (Vietnam is in development and will have 4 factions)
    -New Features ( Currently working on a automated AI controlled MG42 for Utah Beach)
    -Custom Sound (Massive sound redesign for all weapons in the game currently in development)
    -Custom Weapons to go with the customs faction (EX: USMC-Modern will have an M4A1, Insurgence will have the AK-Warfighter and ARVN will have the M16A1 Scoped)
    You can see a preview (WIP) of the Sound redesign here: 
    I DO NOT OWN ANY OF THESE SOUND BTW THERE ARE TAKEN FROM:
    -Squad
    -Insurgency Sandstorm
    -Post Scriptum
    What's next:
    The next release will be Foy, a custom remade made map to go followed the ARVN and USMC (Vietnam) factions
    See you on the battlefield soldier !

    338 downloads

       (1 review)

    3 comments

    Updated

  17. Free French Army Faction (WIP)

    IL NE PASSERONT PAS !!!
    A small faction mod containing the Free French Army
    Contains:
    -Customs classes
    -Custom weapons (Sort of) like the Trench gun and a different version of the BAR
    Showcase vid: 
     
     
    How to download:
    (Guide not mine)
    If you see any bugs about this mod you can leave a comment telling me or send me a DM on the OHD Discord (Username: Get a load of this guy)
    See you on the Battlefield soldier !

    114 downloads

       (0 reviews)

    3 comments

    Updated

  18. Plastic_Army

    DO NOT USE!  The root file for this faction has since been removed and replaced on this page: 
    Simple mod that adds 5 new playable factions in the drop-down menu: plastic soldiers in green, tan, red, blue, and black varieties! The perfect mod for folks like me who are nostalgic for the old Army Men games from the 90s (or people who think BluFor should be literal).  Classes are set up closer to Battlefield: Bad Company 2; Assault has ammo bags and rifles, Engineer has SMGs and launchers, Medic has LMGs and a medic bag, and Recon serves as sniper.  No kit restrictions, just pick a class melt some plastic.

    98 downloads

       (2 reviews)

    0 comments

    Updated

  19. Gundam Conversion Mod

    This will be my second mod for Operation: Harsh Doorstop I will be adding factions and maps from inspired by the Gundam Universe to OHD. Currently the mod only contains the RX-78 Gundam but I will be adding more once I finish weight painting new models. The mod isn't meant for serious play at the moment as the arms some what block your view and there is not a way to ADS with the beam rifle.

    72 downloads

       (2 reviews)

    4 comments

    Submitted

  20. Project: ORION

    When Playing "Tidal" do not put excessive amounts of bots as they have very good vision, unless you want to I guess. you've been warned...
    **Make sure you extract to a folder called "Spartan_faction" in your Mods folder**
    A conversion mod brining in elements of the HALO universe to Operation: Harshdoorstop. This is very early in development and I am extremely new to modding video games ( about a week or so of experience) it needs some good polish but id like to get it out to you to play with while I continue working on it. there are a few guns already in as well as 4 factions and I plan to add much more in the future, as well as a lore appropriate Opfor faction eventually. Please feel free to comment or message me with any feedback or suggestions!. I hope you enjoy it!
    Thank you to the following for your assistance!
    Brentonimo for the long shore map mesh and textures!
    Archsider for the custom faction flags!
    Uriah for the Ammo counter shader and VISR Overlay!

    2,062 downloads

       (6 reviews)

    26 comments

    Updated

  21. All Weapons Faction

    This mod puts all weapons within the base game into a single faction. 
    There are a total of 54 different guns/ kits, some are just different variations of a gun.
    Some of the guns seem to be under development, such as no sounds when reloading and no case ejections.
    Sometimes takes a while to load into a game due to all the guns
    If I missed any guns, please let me now.
    Show up in faction menu as "PMC ALL" and "INS ALL". (Two for sake of different team tags and looks)

    486 downloads

       (1 review)

    5 comments

    Updated


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